What was 2010? Maybe it was the year we got past the “are-games-art” debate. Game developer Kellee Santiago hopes so. She was in the thick of it, as she discovered one very early morning back in the spring. More »
What was 2010? Maybe it was the year we got past the “are-games-art” debate. Game developer Kellee Santiago hopes so. She was in the thick of it, as she discovered one very early morning back in the spring. More »