Mighty No. 9 blows away Kickstarter with 4 Million Dollars

The soul of Mega Man will live on thanks to fans all around the world.

beck mighty no 9

That’s right, the Kickstarter, created by Keiji Inafune’s company Comcept has finally completed and not only did they hit their goal, but they exceeded it by more than 4 times. At a whopping $4,000,000 USD (combined Kickstarter and PayPal backers), Mighty No. 9, the spiritual (and completely unrelated) successor to Capcom’s beloved Mega Man franchise is being made with everything fans could want. Beck is ready for action.

Mighty No 9 Stretch Goals

Initially, Mighty No. 9 was designed to be a six stage, PC only, nine hundred thousand dollar game. Thanks to fans and the wonders of Kickstarter, the game will now have an intro stage and boss, 8 core stages and bosses and, a final stage and boss. Gameplay will continue thanks to a New Game Plus Mode, Turbo Mode, Boss Rush Mode, Challenge Mode, Online Co-Op Challenge Mode, Online Battle Race Mode, a special support character, and additional stage for an alternate character. The game will also reach pretty much every conceivable platform; PC, Mac, Linux, Playstation 3, Xbox 360, Playstation Vita, Nintendo 3DS, Playstation 4, and Xbox One. For added content, there will also be a making-of documentary in addition to an optional retro-style chiptune soundtrack and sound effects.

This achievement puts Mighty No. 9 as the 3rd highest funded video game on Kickstarter and 6th highest project in general. As mentioned in our previous coverage, the title is being designed by Comcept, the company of Keiji Inafune who is of course the co-creator of the original Mega Man, and long time producer of the Mega Man X series, Zero series, Dead Rising, and more. The game’s development is being done by Inti Creates who is the team responsible for the Mega Man Zero and ZX series. Both companies are primarily staffed by ex-Capcom employees. Which begs the question if Capcom realizes the mistakes they’ve made in handling their talent. It’s worth noting however, that a “AAA” game like Resident Evil 6, which failed to meet Capcom’s sales goals has sold about 5 million copies, which at an average of $30 per disk, puts them at an estimated $150,000,000 USD (gross). The long term success of this project will be seen upon Mighty No. 9‘s expected release date around April 2015.

Mighty no 9 screenshot real

Inti Creates has also begun developing Mighty No. 9 with about 7 days of work on the gameplay using the Unreal Engine. Below, you can see the fruits of their efforts in the first Mighty N0. 9 gameplay video

Despite being mostly placeholder animation and graphics, this game looks promising. Obviously, we have backed Mighty No. 9 and give out our warmest congratulations to Comcept, Inti Creates, 8-4 Productions, and the rest of the staff and backers involved.

Mighty No. 9Facebook / Twitter / Kickstarter

This article includes resources gathered from our in-house investigative reporter, George Eleftheriou

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