Tag Archives: Tech

GDC: Demonstration of Kojima Productions’ FOX Engine features & tools

Fox Engine level editor sdk

For those eager to learn more about Kojima Productions’ FOX Engine, this should be quite interesting. It’s a demonstration of the engine and some of the tools used by Hideo Kojima’s company for developing games with this new technology. It also shows us how they model detailed faces in addition to demonstrating the time of day changes in the FOX Engine.

Here some pictures to look at which … [ Read More... ]

Metal Gear Solid 5: The Phantom Pain details revealed in latest Kojima interview

Metal Gear Solid 5 The Phantom Pain Kojima interview

Metal Gear creator Hideo Kojima did another interview with Geoff Keighley and answered many fan questions for the first time. We’ve cut through the fat and have made a list of details revealed about Metal Gear Solid V: The Phantom Pain & Ground Zeroes.

  • The false company name (Moby Dick Studio) and developer (Joakim Mogren) was done to do something interesting and energize the community
[ Read More... ]

Epic shows off NEW Unreal Engine 4 real time demo on PS4 & PC

At GDC 2013, Epic Games displayed a real time demo of their highly anticipated Unreal Engine graphics technology running on Playstation 4.

Check out the Unreal Engine 4 Elemental demo running in real time on the PS4

Compared the Unreal Engine 4 on PC vs PS4

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It looks pretty good overall, but is noticeably less smooth than the UE4 Elemental PC demo shown … [ Read More... ]

Activision R&D shows off the near future of real time graphics (Video + High Res images)

activision rd tech demo graphics next gen

The thinking men and women over at Activision have been in the lab for many years, figuring out next gen graphics. This tech demonstration is running on current PC hardware using DirectX 11, although they stress it is not actual gameplay.

The person’s face, animation data and voice are from Light Stage Facial Scanning and Performance Capture by USC Institute for Creative Technologies. The same data used by … [ Read More... ]