Michael Abrash, literally a genius programmer, recently posted on his blog at Valve regarding some of his VR (virtual reality) & AR (augmented reality) research. It’s chock-full of ideas and thoughts about the obstacles to overcome with VR/AR controller latency. That is making your control in the game world as instant and natural as it would be in real life. He says that even having controls be 99% accurate … [ Read More... ]
2012 was a big year for gaming technology. While there haven’t been a ton of technological advancements completed, quite a few have now been publicly shown or advanced considerably. We take a look at our favorite gaming technologies shown off in 2012.
Kickstarter legends and VR heroes Oculus VR have recently moved into a nice new office in Irvine, California. This comes only a few months after their massive Kickstarter which yielded over 2.4 million dollars from over 9500 backers. Wow. In their latest update via Kickstarter, Palmer Luckey and crew said, “We’re still getting setup, but the office is coming together nicely, with a full hardware lab, 3D … [ Read More... ]
When we were at Quakecon, we were lucky enough to get an interview with Palmer Luckey, creator of the Oculus Rift Virtual Reality Head Mounted Display. In the interview he discusses why the Rift is special and how you can support this bleeding edge technology.
You can listen to it all the way at the bottom of this post.
While you listen to it, you can support … [ Read More... ]