To say SimCity’s launch is a bad situation would be an understatement. Many players can’t sign on and those that can are now losing features temporarily while EA & Maxis try to improve and upgrade server performance. SimCity (2013), the first alway-on, internet required game in the series requires servers not only for multiplayer but also for simulation the world around your city and the effects that the different cities … [ Read More... ]
Monthly Archives: March 2013
EA Clarifies: Microtransactions for mobile games
In a recent statement from EA, they said that all games in the future will include microtransactions. Fan outrage began, criticizing EA for it’s business practices. EA responded to gamers via a statement to Polygon clarifying what they meant.
Electronic Arts chief financial officer Blake Jorgensen said, “I made a statement in the conference along the lines of ‘We’ll have micro-transactions in our games’ and the community read … [ Read More... ]
Shigeru Miyamoto discusses his retirement in an interview

In an interview with Gamespot, Shigeru Miyamoto says, “This year I’m past 60; I’m going to be turning 61 this year. So for me … [ Read More... ]
Retrospective: SimCity on DOS & SNES
With the release of the new SimCity (2013) it asks the question: Does the original SimCity hold up?
I played 2 versions of classic SimCity to see if it was still up to snuff. First I tried the classic, aged graphics, DOS version. One thing is for sure, the game can be difficult. That’s not to say that it’s hard to play, but it does require a substantial amount of … [ Read More... ]


