Designer of the hit game Playstation 3 game Journey and owner of Thatgamecompany, Jenova Chen, gave a very interesting and personal speech at this years D.I.C.E. He goes over many concepts on how to make games and specifically, online games, a personal and emotional experience. Some of the challenges he goes over also include how to avoid players feeling left out, avoiding players hurting each other, and to promote players helping each other. If Jenova Chen is one thing, he is thorough and well researched, and oh yeah, makes great games.
Emotion Oriented Interactive Entertainment – Inspirations And Theories Behind Journey…
D.I.C.E. (Design, Innovate, Communicate, Entertain) Summit brings game developers and industry experts together to share ideas and learn new things. It also includes an award ceremony, D.I.C.E. Awards. D.I.C.E. is organized by Academy of Interactive Arts & Sciences (AIAS).