May 082013
 

If you’re an old school FPS fan, chances are you’ve blasted away Nazi’s as B.J. Blazkowicz. The Wolfenstein series has enjoyed an overall successful run since it’s creation in 1992 and is finally getting a new entry in the series. Bethesda announced Wolfenstein: The New Order, developed by swedish game studio Machine Games. No gameplay video exists yet, but Bethesda released a teaser trailer which reveals a bit about the game’s tone and themes…

We also know that Machine Games used id Software’s ID Tech 5 engine and that it’s based in alternate universe version of 1960. Read the Wolfenstein: The New Order press release below…

The year is 1960 and the Nazi’s have won World War II. War hero B.J. Blazkowicz must launch an impossible counter-offensive against the monstrous Nazi regime that has conquered the globe.

Intense, cinematic and rendered in stunning detail with id® Software’s id Tech® 5 engine, Wolfenstein sends players across Europe on a mission to bring down the Nazi war machine. Infiltrate their most heavily guarded facilities, battle high-tech Nazi legions, and take control of super-weapons that have conquered the earth — and beyond. Wolfenstein is under development at MachineGames, a studio comprised of a seasoned group of developers recognized for their work creating award-winning games.

Wolfenstein: The New Order is scheduled for release in Q4 2013 on Xbox 360, PlayStation 3, PC, and next generation consoles. And Beginning today, additional details about the game will be revealed in a series of exclusive feature stories with Gamespot.com.

Wolfenstein®: The New Order™ is a fictional story set in an alternate universe in the 1960′s. Names, characters, organizations, locations and events are either imaginary or depicted in a fictionalized manner. The story and contents of this game are not intended to and should not be construed in any way to condone, glorify or endorse the beliefs, ideologies, events, actions, persons or behavior of the Nazi regime or to trivialize its war crimes, genocide and other crimes against humanity.

Gamespot also did a feature describing the gameplay although they were unable to show the gameplay. Here’s what they said about the gameplay specifically…

  • Heavy feeling, 1960′s sci-fi weapons including a laser turret
  • Sliding feature allows you to quick get to cover, although there is no “cover mechanic”
  • Gameplay will encourage constant movement
  • Story driven, first person action adventure
  • Exploration and searching for features will happen alongside fast paced combat
  • Explore the Berlin catacombs in an underwater machine
  • Some robot enemies including robotic dogs and mecha suits
  • Interactive NPCs
  • Leaning feature allows you to shoot in unusual angles
  • Multiple choice scenarios
  • Single player only, no multiplayer

Wolfenstein: The New Order game screenshots & concept art via Gamespot…


Wolfenstein: The New Order trailer sceens…

From what we’ve seen, Wolfenstein: The New Order looks like it could be one of the best games this year. We’re really looking forward to it, although I’m a bit bummed there will be no multiplayer. Wolfenstein: The New Order is being developed by Machine Games and published by Bethesda. It’s due for a release date sometime late in 2013 for Xbox 360, Playstation 3, PC and next generation consoles (presumably including PS4).

Wolfenstein Official Website

Gameplay impressions and developer commentary on Gamespot

Apr 192013
 

the evil within shinji mikami bethesda

Horror fans rejoice, this looks to be one of the creepiest games to come out in a while. Shinji Mikami, creator of Resident Evil and pretty much the entire survival horror genre,  is back with The Evil Within. Previously, this horror game was known as “Project Zwei“. The Evil Within is being developed by Tango Gameworks and published by Bethesda.  Consequently, his team are using a highly modified version of Id Software’s IDTECH 5 to create The Evil Within.

Check out The Evil Within teaser below…

Bethesda describes The Evil Within like so…

“Shinji Mikami, the father of survival horror, is back to direct The Evil Within™ – a game embodying the meaning of pure survival horror. Highly-crafted environments, horrifying anxiety, and an intricate story weave together to create an immersive world that will bring players to the height of tension.”

The Evil Within is being developed for the Playstation 3, Xbox 360, PC and next generation consoles which will probably include the PS4. It’s expected to get a release date in 2014.

The Evil Within official site

Apr 172013
 

New Wolfenstein

Fans of id Software’s long running Wolfenstein franchise may have reason to get excited. Several details lead to there being a brand new Wolfenstein published by Bethesda. Furthermore, it will likely be developed by MachineGames, a studio which ZeniMax (owner of Bethesda) acquired some years ago.

Here is the list of Wolfenstein details…

  • Composer Julian Beeston listed an himself as “ADR Engineer, Production Sound” on a Wolfenstein project with Machinegames (this info has since been taken off his website)
  • ZeniMax Media bought Machinegames in 2010 (ZeniMax also owns id Software who owns Wolfenstein)
  • Machinegames lists that they’re developing a new game with id Tech 5 (id Software’s engine)
  • ZeniMax registered “wolfenstein.com” in 2012
  • Machinegames‘ project is rumored to be codenamed “Project Tungsten“.
  • Actor Alexander Leeb lists Project Tungsten in his resume playing the part of “German Soldier”.
  • Tom Keegan, voice actor and talent director lists himself as voice over director for Project Tungsten in the credits section of his site (now removed)

Furthermore, Bethesda uploaded this teaser to Vine

So there you have. In no ways is this conclusive, but the evidence does strongly lead to Wolfenstein considering ZeniMax’s control of the franchise and the voice actor title “German Soldier”.

Sure enough, we’ll find out soon.

source

Apr 032013
 

Doom 4 development rebooted Rage 2 cancelled Id Software Mismanaged

According to a report today Id Software, the studio that brought us Wolfenstein 3D, Doom & Quake, is apparently in turmoil. Between fired employees and rebooted development, there’s quite a bit of shake up. Sources which would rather remain anonymous and therefor unverified, explain that ZeniMax, the company that owns Bethesda and Id Software, has met with the Dallas, TX based developer many times over the years to follow up on the progress of Doom 4. Apparently, in a few of these meetings, ZeniMax expressed it’s interest in the IP explaining that it could be as successul as Skyrim. Consequently, the development of the FPS Doom 4 was rebooted in 2011, around the time that Id Software shipped Rage. Sources explain that management was “blind to the happenings of Doom, and the black hole of mediocrity“. At that point, Id reorganized it’s teams and gave a refreshed focus on Doom 4, encouraging ideas and collaboration in the company. Even company co-founder, president, and resident genius John Carmack got involved expressing ”Doom means two things: demons and shotguns.”

There was also a second camp in Id Software, the Rage team and they were planning out Rage 2. Months later, after another review from ZeniMax, things changed again. Rage 2 was cancelled with Rage DLC downsized; Id Software needed to focus on Doom 4. In a lot ways, Id Software existed because of Doom 4. The Doom and Rage team were now one, although unwillingly. The tech also got rebooted for Doom 4 which brought in some new issues for the team to tackle as the title became focused for next gen consoles like the PS4. During all of these happenings, many talented employees were either fired or quit, causing morale to go even lower. According to sources, Doom 4′s never been close to finished, with at most a dozen levels.

ZeniMax & Bethesda know that Doom 4 could mean a lot of money; for that reason id Software is still working on it. Rumors went around that ZeniMax gave id an ultimatum: Finish Doom 4 or the company will be disolved becoming an internal engine development office for Bethesda. This would have them focus on the Id Tech 5 engine, which is currently being used to develop a few games over at Bethesda. While this is purely rumor, it could be the fate of Id Software if they aren’t able to figure out Doom 4. With that said, I am personally a big fan of Id Software and was pleasantly surprised with the gameplay and open world nature of Rage; especially considering it came from the people that made Doom. I have faith in them. In shotguns and demons I trust. 

Id Software on Twitter

This article is based on details from Kotaku. Most of the details are unconfirmed from anonymous sources, so take it with a grain of salt.