Will Wright, the luminary game designer and founder of Maxis sounded off on his opinions of the 2013 reboot of SimCity. Although he designed the original SimCity back in 1989, he left Maxis in 2009 to form his own company Stupid Fun Club. Since then, Maxis developed the latest in the SimCity franchise which was disastrously released this year. A disaster thanks to it’s requirement of an … [ Read More... ]
I came across this video while looking up some SimCity info a couple weeks back. It’s a cool video that shows you the process of building a Megalopolis (Megaropolis) in SimCity on the SNES. The video is mostly played at 3000% speed of the gameplay. That combined with the awesome music playing makes this quite entertaining. The music sounds like some crazy techno, cyberpunk music but is actually the … [ Read More... ]
Maxis,and consequently EA, have both gotten a lot of heat for their decision to make SimCity an online only game. Gamers assumed it was purely for DRM (anti-piracy) purposes but Maxis has adamantly insisted that it’s for gameplay purposes, noting that it’s needed for simulation calculations on the server. Gaming blog RPS reported that an anonymous Maxis developer who worked on the 2013 SimCity told them that the … [ Read More... ]
You read that right, although it should come as no surprise since Maxis has reiterated several times that SimCity requires servers to support it’s specific gameplay features. This was in response to a tweeted question where a user asked about what will happen after the SimCity servers are taken offline after a few years.