Michael Abrash, literally a genius programmer, recently posted on his blog at Valve regarding some of his VR (virtual reality) & AR (augmented reality) research. It’s chock-full of ideas and thoughts about the obstacles to overcome with VR/AR controller latency. That is making your control in the game world as instant and natural as it would be in real life. He says that even having controls be 99% accurate … [ Read More... ]
2012 was a big year for gaming technology. While there haven’t been a ton of technological advancements completed, quite a few have now been publicly shown or advanced considerably. We take a look at our favorite gaming technologies shown off in 2012.