Tag Archives: BFG Edition

Quake Con 2012: Answers with John Carmack + John Carmack’s Keynote

Greetings id maniacs,

We just got back from Dallas, and while we were at Quake Con managed to get a few answers out of John Carmack personally…

When asked about his intentions on continuing his work with non-polygonal rendering: He commented that it was going to have to take a back seat, as right now the technology is not really there and it wouldn’t be worth the trouble … [ Read More... ]