According to a report today Id Software, the studio that brought us Wolfenstein 3D, Doom & Quake, is apparently in turmoil. Between fired employees and rebooted development, there’s quite a bit of shake up. Sources which would rather remain anonymous and therefor unverified, explain that ZeniMax, the company that owns Bethesda and Id Software, has met with the Dallas, TX based developer many times … [ Read More... ]
id Software’s yearly event has finally been announced. Quakecon is one of the world’s largest LAN parties often called the “woodstock of gaming.” Fan’s of id Software and Bethesda are the focus here, although there are all types of games being played in the BYOC room. That’s Bring Your Own Computer. Besides that, id Software usually shows off something new and juicy for fans including panels with … [ Read More... ]
Here is an interview that Tom did with Tim Willits, Studio Director of Id Software. This interview was given during QuakeCon 2012. Tim discusses his history at the prolific game development studio, how he got started making FPS’s, Doom: BFG Edition, Rage and even a single detail about Doom IV!
Tom E: How long have you been with Id and where would you say your story really … [ Read More... ]
Greetings id maniacs,
We just got back from Dallas, and while we were at Quake Con managed to get a few answers out of John Carmack personally…
When asked about his intentions on continuing his work with non-polygonal rendering: He commented that it was going to have to take a back seat, as right now the technology is not really there and it wouldn’t be worth the trouble … [ Read More... ]